We are a Quasi-Paramilitary player group for the game MechWarrior Online. The 1st HeadHunters of Davion RCT is a mercenary unit permanently attached to House Davion. Our current status is a Regimental Combat Team with 3 attached regiments. We have a defined Chain of Command (which is explained below) that runs the team. Our mission is to provide a friendly, respectful gaming environment for pilots of all ages in a semi-military manner that is still fun for all involved. We are assisted with this through the use of role playing aspects of the battletech universe that projects HeadHunters as being Honorable and Noble Davion mech pilots at all times.. A HeadHunter is dedicated to protecting House Davion and fighting for it as called.. We serve only House Davion. We will fight for no other faction. A HeadHunter is always looking to help his fellow member or a new recruit, and constantly striving to improve both as an individual pilot as well as part of the team..
As in any human endeavor, the higher the level of organization, the more highly defined the rules that govern the organization must be. Our code of conduct will attempt to define and preserve the unique character of our group and through it, our online MechWarrior experience.
Preamble: Our MechWarrior world is the product of the selfless contributions of countless talented people from around the globe. This group was formed in that spirit of sharing, for the enriched experience and enjoyment of us all. We are a group that has made a commitment to our hobby, and its members. We will all bring something different to contribute to this group, some members may be very talented at one aspect or another of piloting or computers, and others may be highly skilled painters or developers. No matter what our current skill levels are, or how proficient we are at any aspect of the game, we have one thing in common: Love of the BattleTech game and universe.
The following articles have been developed to promote the supportive culture of our organization.
Article 1: We consider HONOR and INTEGRITY above ALL;
We will treat all members of the MechWarrior community with courtesy and respect.
We will address each officer as Sir and use virtual salutes to acknowledge others when entering or leaving a game. “Smack Talk” or derogatory comments are never warranted. We will keep our communication in games with the other teams/players polite and refuse respond to negative comments by them in a like manner. ~ DO NOT FEED THE TROLLS.
• We will not taunt the enemy.
• We will not simulate "tea bagging" the enemy or other lewd behavior.
• We will not post comments in public forums or in other mediums, e.g. video, that disparages our enemy.
Article 2: We will play hard and we will play fair.
We never “Back Stab” or shoot our own in combat (Exceptions: Training, “Game” nights, or internal tournaments). We will give every opponent our best effort and we will ensure that our conduct in games is BEYOND REPROACH. We will engage in no activity, which is not in the spirit of “fair play” or of the mission.
We will however, play the game AS DESIGNED. We will not unilaterally impose victory conditions other than what are presented in the game. We will use any tactic or strategy required to secure the victory conditions.
We shall assume the enemy knows how to stop us from achieving the victory conditions for any game mode and our strategy and tactics will reflect this understanding.
Article 3: We will recognize the efforts of the many talented people in the MechWarrior community
Those who have contributed so much, so freely by conducting ourselves in the same spirit of MechWarrior sharing. We, as members, will promote our community to the best of our abilities.
The HeadHunters will strive to improve the game through constructive feedback with the development team and community peers on any platform in which we participate, and we will work to create a balanced system that promotes fair play while respecting the lore.
Article 5: Our website is vital to the unity of our membership.
Members need to log into our website often to keep current on our activities and contribute what they can. Our forums are loaded with helpful information on the game that will help you to become a better mech pilot. A lot of time is put into our website and we want to honor those members by at least seeing what they've taken the time to do for all of us.
Article 6: We will ensure our language and behavior on communication programs reflect a family friendly unit
That it is safe for young “JR” pilots to drop with us without being exposed to foul language, sexual comments or other adult content. Do not say anything in channel that you wouldn’t say in front of your six-year-old kids or in front of your grandmother (even if she is a little salty).
We are aware that many players may be playing over speakers and that wives and children may be present and will hear what we’re saying. We are also aware that our pilots come from many time zones around the world and while it may be 2:00 a.m. where you are, it may be 2:00 p.m. where your opponent is.
Article 7: Our virtual enjoinment is a unique place, free from the political, religious and economic strife of the real world.
We realize that to preserve this “cultural level playing field” we will forego any inflammatory or heated discussions of the political, religious, racial, or illegal nature.
Article 8: One of the benefits of belonging to the HeadHunters is a group who has agreed to play by the same rules, and conduct themselves by the same Code.
We will identify ourselves as belonging to such a group by displaying the “HHoD” in our call sign always while online and we will be held accountable for our actions while displaying the HHoD call sign. This means that you are to carry yourself as an honorable and respectful pilot always, both with your teammates as well as the enemy.
Article 9: We believe the greatest asset of this group is the member.
We recognize that the real world’s issues must be put before any game or hobby and that there will be no mandatory attendance required of any HHoD member. A member will, when able, post his or her availability so we may arrange HHoD events or league battles. HHoD members agree to contribute their time to fighting with our HHoD teammates and forego membership in any other online BattleTech / MechWarrior League Team.
A member will be moved to active reserve after 30 days of no contact. They will be placed as inactive reserve after 60 days of inactivity. After 180 days of inactivity, a member will be removed from the roster, but will be free to rejoin later if he/she chooses to become active again.
Article 10: Discipline: Any Company, Battalion, Regiment, or Unit Commander may demote or remove a member from his command for serious offenses of any nature.
The Commander is expected to show just cause. If the member does not agree with the action taken because of this offense, the member may choose to take this action to General Review (Court Martial ).
Article 11: When players choose to leave the HeadHunters we will wish them the best and bear them no ill will.
The Headhunters community is unique in the annals of online gaming. However positive a culture we try to promote, it is not for everyone.
The focus and intent of this article is the individual Headhunter. For HeadHunters that orchestrate a mass exodus, refer to article 12.
Article 12: Mutiny
When an individual or individuals orchestrates a mass exodus from the unit, this will be regarded as a mutiny and a violation of the unit motto, fratres, et progressus (brothers, advancing together). Much like the knights of the old kingdoms of Terra, whose coats of arms would be blanked out when they brought dishonor to themselves, the honors bestowed upon these pilots will be revoked. Further, they will suffer courts martial in absentia, with ritual execution of their mech by firing squad.
Pilots wishing to return to the unit may appeal this judgment, with any restrictions on rank or privilege to be determined by the RCT Command.
Further, when creating a new unit the HeadHunters name nor derivative thereof, may not be used.***
* It is the responsibility of drop callers to understand the victory conditions for each phase of faction warfare. The drop caller has the discretion to determine how to best accomplish the victory conditions.
o Invasion (Faction Play)
Attackers: Destroy the Space Defense System (SDS)
Defenders: Protect the SDS from destruction
o Invasion Counter Attack (Faction Play)
Attackers: Destroy all Enemy 'Mechs and the Mobile Field Base to retake the Space Defense System
Defenders: Destroy all Enemy 'Mechs or survive until the timer expires
o Scouting and Counter Scouting (Faction Play)
Attackers: Gather intel from defender Data Points
Defenders: Protect Data Points from the attackers
**Court Martial is trial by the five (5) highest ranking members available. The member may challenge one (1) member on the trial board. One (1) continuance is allowed per side. The issuing Commander will be prosecutor. The member may speak for himself or choose council. All infractions involving Suspension or Removal of a member by anyone other than the RCTCO or RCTXO must be approved up the CoC to the RCTXO. If the RCTXO abstains or disapproves, the decision will fall to the RCTCO. A member may appeal to a Command General Review. This is the five (5) Highest Commanding Officers. All offences less than these issues are to be considered petty offences. Verbal then written warnings are to be issued. After three (3) written warnings within 3 months a General Review is required. The RCTCO and/or RCTXO reserve the right to remove members at their discretion at any time without any further procedures to ensure the integrity and for the benefit of the entire team.[/i]
***HeadHunters of Davion (TM), HeadHunters Phoenix Guard (TM), HeadHunters Marlette, and HeadHunters Grimm Determination are the intellectual property of the HeadHunters. These names and their derivatives may not be used within MechWarrior or any other gaming platform.